
Two Stars
- Summoning
- Homing Projectiles
- Familiar
- Safe
B TierSpeed farming · Early
Overview
Overview
Two astral familiars and homing projectiles: the Summoner who plays from range and lets the stars do the rest.
Good for: Campaign, Acts 1–3 — very easy to play.
Strengths
- Shots that home in on their own
- Two familiars hold the enemy's attention
- Commons do everything
Weaknesses
- Modest damage
- A familiar with 30 health dies easily (it comes back on its own)
- Little area
Loadout
What the build carries
Hover or tap an icon to see what it does, in the game's own words.
- Inheritance
- Lesser FamiliarSummoner of Constellations
Relics5
Core
- Taut String
- Knuckle
Recommended
- Leash
- Firm Foot
Optional
- Plain Edge
Progression
Progression trees
Explore the progression trees used in this build. Lit nodes are the ones it takes; the rest of each tree stays dimmed behind them.
Iris Fragments: 135
Hover or tap a lit node to see what it does.
Body
- Hardened Bark3/8+30% health (max +80%)
Power
- Sharp Gaze2/8+12% damage (max +48%)
- Steady Rhythm2/5+14% on basic attacks
Focus
- Reservoir1/5+10% maximum resource
- Serene Flow1/522% of natural flow
Fortune
- Hole in the Pocket, Reversed1/5+12% gold
- Deep Pocket1/4+1 relic slot
In practice
How to play
Open by letting the familiars go in first.
Keep the combo going.
Against packs, Stellar Command right in the middle of them.
Against bosses, stand still and combo.
Careful: nobody protects you up close.
To keep
The build card
The whole build in one image: ratings, loadout, trees and how to play.
Open the cardMeasured on Sep 28, 2026 · game v1.0.1 · test bench v8
More Summoner builds

Steam

Your next attempt starts on Steam.
Twenty Forms, six regions and a whole endgame waiting past the first ending.
(opens in a new tab)Out now on Steam for PC.

