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Binding Root

  • Control
  • Root
  • Poison
  • Spirits

A TierSpeed farming · Early

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Overview

Overview

Nobody moves: seeds and roots hold the pack in place — and every Charge primes a Runic Wave that cuts through the rooted.

Good for: Campaign, Acts 1–3: rooms full of melee enemies.

Strengths

  • Rooted enemies don't hit
  • High crit against controlled enemies
  • Common/uncommon relics

Weaknesses

  • Average boss damage (bosses resist control)
  • You have to get close
  • Three hits for each root

Loadout

What the build carries

Hover or tap an icon to see what it does, in the game's own words.

Inheritance
  • Rune of ImpactRunic Warrior

Relics5

Core

  • Heavy Fist
  • The Holding Hand

Optional

  • Open Spore

Progression

Progression trees

Explore the progression trees used in this build. Lit nodes are the ones it takes; the rest of each tree stays dimmed behind them.

Iris Fragments: 135

Hover or tap a lit node to see what it does.

Body

  • Hardened Bark3/8+30% health (max +80%)

Power

  • Sharp Gaze2/8+12% damage (max +48%)
  • Steady Rhythm2/5+14% on basic attacks

Focus

  • Reservoir1/5+10% maximum resource
  • Serene Flow1/522% of natural flow

Fortune

  • Hole in the Pocket, Reversed1/5+12% gold
  • Deep Pocket1/4+1 relic slot

In practice

How to play

  1. Open with Beast Charge.

  2. Keep enemies rooted.

  3. Against packs, three hits on each.

  4. Against bosses, combo up close.

  5. Watch out for shooters: roots don't stop them from firing.

To keep

The build card

The whole build in one image: ratings, loadout, trees and how to play.

Open the card

Measured on Sep 28, 2026 · game v1.0.1 · test bench v8

Build card for Binding Root (Druid of the Blind Roots)

Steam

The Only Eye: Arcane Legacy

Your next attempt starts on Steam.

Twenty Forms, six regions and a whole endgame waiting past the first ending.

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Out now on Steam for PC.