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Last Instant

  • Dodge
  • Technique
  • Dash
  • Projectiles

C TierBossing · Speed farming · Early

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Overview

Overview

Dodging at the last instant refunds Sand and shortens everything — and the shot after the dash comes out as a triple fan.

Good for: Campaign, Acts 1–3, for players who like living on the edge.

Strengths

  • Rewards reflexes
  • Dash becomes damage and defense
  • Temporal Return as a safety net

Weaknesses

  • Technical (dodging at the right moment)
  • Fragile
  • Temporal Return deals no damage

Loadout

What the build carries

Hover or tap an icon to see what it does, in the game's own words.

Inheritance
  • Split PathAstral Archer

Relics5

Core

  • Hot Trail
  • Taut String

Optional

  • Small Bell

Progression

Progression trees

Explore the progression trees used in this build. Lit nodes are the ones it takes; the rest of each tree stays dimmed behind them.

Iris Fragments: 140

Hover or tap a lit node to see what it does.

Body

  • Hardened Bark3/8+30% health (max +80%)

Power

  • Sharp Gaze3/8+18% damage (max +48%)
  • Steady Rhythm2/5+14% on basic attacks

Focus

  • Reservoir1/5+10% maximum resource

Fortune

  • Hole in the Pocket, Reversed1/5+12% gold
  • Deep Pocket1/4+1 relic slot

In practice

How to play

  1. Open by waiting for the first enemy attack.

  2. Keep the dodge → shot rhythm.

  3. Against packs, the 3rd hit's ice holds them all.

  4. Against bosses, every big attack is a dodge.

  5. Careful: a missed dodge costs a lot with 125 health.

To keep

The build card

The whole build in one image: ratings, loadout, trees and how to play.

Open the card

Measured on Sep 28, 2026 · game v1.0.1 · test bench v8

Build card for Last Instant (Chronomancer)

Steam

The Only Eye: Arcane Legacy

Your next attempt starts on Steam.

Twenty Forms, six regions and a whole endgame waiting past the first ending.

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Out now on Steam for PC.