
Sparking Monolith
- Automation
- Summoning
- Projectiles
- Sealed Health
A TierSpeed farming · Endgame
Overview
Overview
The sparks and Iris Turret fire on their own — and every skill plants a motionless Eye on the ground that copies your projectiles.
Good for: Echoes T12–T20: set up the base and let it work.
Strengths
- Loses no health on the bench (shoots from range)
- Hands-free
- No Rupture
Weaknesses
- Boss and clear below Core Workshop
- Little available health
- Legendary gem is a random drop
Loadout
What the build carries
Hover or tap an icon to see what it does, in the game's own words.
- Inheritance
- Autonomous ModuleArcane Artificer
- Mastery
- Core ArtificerLV 17 · 80 points
- Iris Links
- AgonyTrigger Gem
- Monolith of the IrisLinked
- Sealed Health
78.8%Agony always on
Relics12
Core
- Lesser Choir
- Leash
- Double Mouth
Recommended
- Last Breath
- New Shell
- Taut String
- Trained Hand
Optional
- Hollow Orbit
- Guardian's Shell
- Copper Wire
- Coil Core
- Wire of the Lattice
Sets
Reflex of the Iris
The body reacts before the decision.
- Tireless Pupil
- Predatory Nerve
2 pieces: Your basic attacks happen on their own, whenever a target is in range.
Will of the Iris
The Iris casts without waiting for you.
- Arcane Synapse
- Seal of the Omen
2 pieces: Your class skill is used on its own as soon as it is ready. The Inheritance stays yours.
Progression
Progression trees
Explore the progression trees used in this build. Lit nodes are the ones it takes; the rest of each tree stays dimmed behind them.
Iris Fragments: 1,679
Hover or tap a lit node to see what it does.
Body
- Hardened Bark8/8+80% health (max +80%)
- Restoring Sap3/5+24% healing received
Power
- Sharp Gaze8/8+48% damage (max +48%)
- Steady Rhythm5/5+35% on basic attacks
- Elite Hunter4/4+36% against elites
- Crownbreaker4/4+36% against bosses
Focus
- Reservoir5/5+50% maximum resource
- Serene Flow5/5110% of natural flow
- Lasting Mark4/4+48% effect duration
- Measured Haste4/4-20% cooldown (max -20%)
Fortune
- Hole in the Pocket, Reversed1/5+12% gold
- Deep Pocket4/4+4 relic slot
Constellation Point: 63
Hover or tap a lit node to see what it does.
Speed
- +5% Attack Speed · +6% Cooldown ×2 · +4% Movement Speed ×2 · +5% Attack Speed with Skills
Resource
- Deep Well+24% Maximum Resource · +20% Regeneration
- +14% Regeneration
Damage
- Weight of the Hand+18% Damage
- Second Intent+22% Damage with Skills
- HEART OF GLASSGAINS: +45% MORE damage. · LOSES: Seals 15% of Maximum Health.
- +6% Damage ×2 · +8% Damage with Basic Attacks · +8% Damage with Skills · +8% Damage in Melee ×2 · +9% Damage after a kill
Defense
- Skin of the Iris+16% Maximum Health · +15% Resistance · +8% Affliction Avoidance
- Shell of the Void-9% Damage Taken · +12% Maximum Health · +8% Affliction Avoidance
- Deep Root+18% Maximum Health · +15% Recovery
- +5% Maximum Health ×4
Special Node
- LAST VISIONGAINS: At low health: +40% MORE damage. · LOSES: Above that, nothing. The node costs 3 points and does nothing while you are fine.
- ECHO OF THE IRISGAINS: Skills repeat at 35% strength. · LOSES: Cooldowns run 10% slower.
RELIC SLOTS: +4
Vision Point: 35
Hover or tap a lit node to see what it does.
Blessings & Sets
- Blessed AwakeningTurns on Blessed Relics: in Tier 7 Echoes and above, 6% of relics come Blessed, and the chance climbs with every Tier. Commons can already be blessed.
- +6% Blessed chanceMore relics come Blessed.
- +6% Blessed chanceMore relics come Blessed.
- Blessing: UncommonUncommon relics can now come out Blessed.
- Blessing: RareRare relics can now come out Blessed.
- +10% Set Piece chanceEcho bosses drop more Set Pieces.
- Sets of the GazeTurns on Set Pieces: bosses in Tier 10 Echoes and above can now drop them, and every piece you find is yours for good.
- Advanced SetsThe advanced Sets can now drop.
- Sets of the VeilThe Sets from Beyond the Veil can now drop.
- Language of the IrisTurns on Iris Links: bosses in Tier 15 Echoes and above drop Gems, and every one you find is yours for good.
Inheritances
- +1 Archive slotThe Archive of Memories holds more Inheritances.
- Relics of the Great GazeEchoes start holding the relics that exist only in the Great Gaze, beginning with the commons.
- Uncommons of the GazeThe exclusive uncommons start showing up in Echoes.
- Rares of the GazeThe exclusive rares start showing up in Echoes.
- Epics of the GazeThe exclusive epics start showing up in Echoes.
Core Artificer
The core opened and will not close again.
Passive
- Unstable CoreEverything you unleash is far larger, and whatever is area hits harder.
- Runic RechargeShorter cooldowns and skills that repeat at part of their power.
In practice
How to play
Open from a safe spot.
Keep your distance.
Against packs, let the turret field do the work.
Against bosses, stay far.
Careful: little health to spare.
To keep
The build card
The whole build in one image: ratings, loadout, trees and how to play.
Open the cardMeasured on Sep 28, 2026 · game v1.0.1 · test bench v8
More Artificer builds

Steam

Your next attempt starts on Steam.
Twenty Forms, six regions and a whole endgame waiting past the first ending.
(opens in a new tab)Out now on Steam for PC.

