
Suspended Storm
- Projectiles
- Critical
- Aerial
- Link
A TierSpeed farming · Endgame
Overview
Overview
Void Mage flying and raining projectiles: every crit, through Rupture, drops a whole Astral Rain.
Good for: Tier 12–20 Echoes, bosses and open maps.
Strengths
- The Form's highest boss damage
- In the air, most melee enemies can't reach you
- Verdict heals on every crit
Weaknesses
- Needs the whole Atlas track up to the Link
- Many Great Gaze relics
- Without Rupture the damage drops to 1/3
Loadout
What the build carries
Hover or tap an icon to see what it does, in the game's own words.
- Inheritance
- Split PathAstral Archer
- Mastery
- Void MageLV 7 · 32 points
- Iris Links
- RuptureTrigger Gem
- Astral RainLinked
Relics14
Core
- Step of the Spire
- No Ground
- Double Mouth
- Wedge
- Edge of the Gaze
- Thousand EyesBLESSED · Keen
Recommended
- Taut String
- Long Needle
- Bottled Eye
- Counterweight
Optional
- Plain Edge
- Guardian's Tooth
- Husk
- Offering to the Gaze
Legendary
- Thousand Eyesluxury pick, random drop
- Long Teethluxury pick, random drop
Sets
Split Prism
Projectiles that do not stop at the first target.
- Prismatic Lens
- Prismatic Shard
2 pieces: The first ricochet splits the projectile in two.
Verdict
Critical and execution.
- Crooked Scales
- Worn Gavel
2 pieces: Criticals heal you. Capped per second.
Progression
Progression trees
Explore the progression trees used in this build. Lit nodes are the ones it takes; the rest of each tree stays dimmed behind them.
Iris Fragments: 1,546
Hover or tap a lit node to see what it does.
Body
- Hardened Bark8/8+80% health (max +80%)
- Restoring Sap2/5+16% healing received
- Extra Flasks2/3+2 flask(s)
- Distilled Essence1/120% of maximum resource per flask
Power
- Sharp Gaze8/8+48% damage (max +48%)
- Elite Hunter4/4+36% against elites
- Crownbreaker4/4+36% against bosses
Focus
- Reservoir5/5+50% maximum resource
- Serene Flow5/5110% of natural flow
- Measured Haste4/4-20% cooldown (max -20%)
Fortune
- Hole in the Pocket, Reversed1/5+12% gold
- Deep Pocket4/4+4 relic slot
Constellation Point: 77
Hover or tap a lit node to see what it does.
Projectiles
- Piercing Gaze+1 Pierces · +22% Damage with Projectiles
- Aligned Ricochet+1 Chains · +14% Damage with Projectiles
- Tight Volley+1 Projectiles · -15% Damage with Projectiles
- +8% Damage with Projectiles ×3 · +5% Attack Speed with Projectiles · +4% Critical Chance with Projectiles
Critical
- Measuring Eye+9% Critical Chance · +18% Critical Damage
- Blind Spot+18% Critical Chance against the controlled · +20% Critical Damage against the controlled
- Sure Blade+35% Critical Damage
- +4% Critical Chance ×3 · +10% Critical Damage ×4
Damage
- Weight of the Hand+18% Damage
- Second Intent+22% Damage with Skills
- Brute Force+26% Damage
- +6% Damage ×4
Defense
- Skin of the Iris+16% Maximum Health · +15% Resistance · +8% Affliction Avoidance
- +5% Maximum Health ×2
RELIC SLOTS: +5
Vision Point: 36
Hover or tap a lit node to see what it does.
Blessings & Sets
- Blessed AwakeningTurns on Blessed Relics: in Tier 7 Echoes and above, 6% of relics come Blessed, and the chance climbs with every Tier. Commons can already be blessed.
- +6% Blessed chanceMore relics come Blessed.
- +6% Blessed chanceMore relics come Blessed.
- Blessing: UncommonUncommon relics can now come out Blessed.
- Blessing: RareRare relics can now come out Blessed.
- +10% Set Piece chanceEcho bosses drop more Set Pieces.
- Sets of the GazeTurns on Set Pieces: bosses in Tier 10 Echoes and above can now drop them, and every piece you find is yours for good.
- Advanced SetsThe advanced Sets can now drop.
- Sets of the VeilThe Sets from Beyond the Veil can now drop.
- Language of the IrisTurns on Iris Links: bosses in Tier 15 Echoes and above drop Gems, and every one you find is yours for good.
Inheritances
- +1 relic slotYou carry one more relic on the attempt.
- +1 Archive slotThe Archive of Memories holds more Inheritances.
- +1 reward swapMore reward swaps per attempt inside an Echo.
- Steady HandThe Inheritance you clear an Echo with is stored in the Archive of Memories on its own.
- +1 Archive slotThe Archive of Memories holds more Inheritances.
- Relics of the Great GazeEchoes start holding the relics that exist only in the Great Gaze, beginning with the commons.
- Uncommons of the GazeThe exclusive uncommons start showing up in Echoes.
- Rares of the GazeThe exclusive rares start showing up in Echoes.
Void Mage
The gaze that goes through, and the body the Void holds in the air.
Passive
- Wide GazeOne more projectile, one more target pierced and everything you unleash is larger.
- Void FlightHold jump in mid-air to hover. The Void holds you up for a while, and touching the ground gives the flight back.
In practice
How to play
Open from above, with a dash into the first triple fan.
Keep flying (jump pulses) and the combo nonstop.
Against packs, fly over them and let the rains fall.
Against bosses, stay out of reach and just shoot — Rupture does the rest.
Watch out for bosses that shoot upward: 414 health isn't much without Verdict's healing.
To keep
The build card
The whole build in one image: ratings, loadout, trees and how to play.
Open the cardMeasured on Sep 28, 2026 · game v1.0.1 · test bench v8
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