
Unshakable Advance
- Tank
- Critical
- Guaranteed Gem
- Counterattack
C TierBossing · Endgame
Overview
Overview
A Sentinel Without a Wall rooted to the ground: crit near 75%, and every crit, through Rupture, casts another Advancing Wall — a wall that walks and hits.
Good for: Echoes T12–T20 at an unhurried pace: it never falls.
Strengths
- The toughest build in the collection
- Guaranteed Gem
- Loses zero health on the bench
Weaknesses
- Modest boss damage for an endgame build
- Wants to stand still
- One epic and many Gaze pieces
Loadout
What the build carries
Hover or tap an icon to see what it does, in the game's own words.
- Inheritance
- Rune of ImpactRunic Warrior
- Mastery
- Sentinel Without a WallLV 9 · 40 points
- Iris Links
- RuptureTrigger Gem
- Advancing WallLinked
Relics12
Core
- Drowned Breath
- Thousand EyesBLESSED · Keen
- Guardian's Eye
- Hunter of the Great
Recommended
- Firm Foot
- Edge of the Gaze
- Counterweight
- Early Verdict
Optional
- Wedge
- Counterblow
- Hollow Shield
- Heavy Fist
Sets
Broken Guardian
The barrier exists to be broken.
- Guardian's Shell
- Guardian's Heart
2 pieces: Breaking the barrier bursts in an area and starts growing another right away.
Verdict
Critical and execution.
- Crooked Scales
- Worn Gavel
2 pieces: Criticals heal you. Capped per second.
Progression
Progression trees
Explore the progression trees used in this build. Lit nodes are the ones it takes; the rest of each tree stays dimmed behind them.
Iris Fragments: 1,577
Hover or tap a lit node to see what it does.
Body
- Hardened Bark8/8+80% health (max +80%)
- Restoring Sap3/5+24% healing received
Power
- Sharp Gaze8/8+48% damage (max +48%)
- Steady Rhythm5/5+35% on basic attacks
- Elite Hunter4/4+36% against elites
- Crownbreaker4/4+36% against bosses
Focus
- Reservoir5/5+50% maximum resource
- Serene Flow5/5110% of natural flow
- Measured Haste4/4-20% cooldown (max -20%)
Fortune
- Hole in the Pocket, Reversed1/5+12% gold
- Deep Pocket4/4+4 relic slot
Constellation Point: 60
Hover or tap a lit node to see what it does.
Critical
- Measuring Eye+9% Critical Chance · +18% Critical Damage
- Blind Spot+18% Critical Chance against the controlled · +20% Critical Damage against the controlled
- Sure Blade+35% Critical Damage
- +4% Critical Chance ×3 · +10% Critical Damage ×4
Damage
- Weight of the Hand+18% Damage
- Second Intent+22% Damage with Skills
- +6% Damage ×3 · +8% Damage in Melee
Defense
- Skin of the Iris+16% Maximum Health · +15% Resistance · +8% Affliction Avoidance
- Shell of the Void-9% Damage Taken · +12% Maximum Health · +8% Affliction Avoidance
- Deep Root+18% Maximum Health · +15% Recovery
- UNMOVING EYEGAINS: Standing still: -25% damage taken. · LOSES: -10% movement speed, always.
- +5% Maximum Health ×3 · +6% Resistance with Ice · +5% Affliction Avoidance with Ice · +6% Recovery · +2% Armor
RELIC SLOTS: +4
Vision Point: 35
Hover or tap a lit node to see what it does.
Blessings & Sets
- Blessed AwakeningTurns on Blessed Relics: in Tier 7 Echoes and above, 6% of relics come Blessed, and the chance climbs with every Tier. Commons can already be blessed.
- +6% Blessed chanceMore relics come Blessed.
- +6% Blessed chanceMore relics come Blessed.
- Blessing: UncommonUncommon relics can now come out Blessed.
- Blessing: RareRare relics can now come out Blessed.
- +10% Set Piece chanceEcho bosses drop more Set Pieces.
- Sets of the GazeTurns on Set Pieces: bosses in Tier 10 Echoes and above can now drop them, and every piece you find is yours for good.
- Advanced SetsThe advanced Sets can now drop.
- Sets of the VeilThe Sets from Beyond the Veil can now drop.
- Language of the IrisTurns on Iris Links: bosses in Tier 15 Echoes and above drop Gems, and every one you find is yours for good.
Inheritances
- +1 Archive slotThe Archive of Memories holds more Inheritances.
- Relics of the Great GazeEchoes start holding the relics that exist only in the Great Gaze, beginning with the commons.
- Uncommons of the GazeThe exclusive uncommons start showing up in Echoes.
- Rares of the GazeThe exclusive rares start showing up in Echoes.
- Epics of the GazeThe exclusive epics start showing up in Echoes.
Sentinel Without a Wall
Put the stone down and stayed standing.
Passive
- No WallAbsorbs more of every blow and takes less damage from everything.
- Perfect ReflexAfter a block, the next blow is a critical. And the damage goes up.
In practice
How to play
Open by planting your feet near the target.
Stay still: that is where the crit comes from.
Against packs, let the Walls push.
Against bosses, stationary combo; block the big attacks.
Watch out for bosses that demand movement: every step costs crit.
To keep
The build card
The whole build in one image: ratings, loadout, trees and how to play.
Open the cardMeasured on Sep 28, 2026 · game v1.0.1 · test bench v8
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